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<div class="header">
  <div class="summary">
<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="#pro-methods">Protected 成员函数</a> &#124;
<a href="#pri-methods">Private 成员函数</a> &#124;
<a href="#pri-attribs">Private 属性</a> &#124;
<a href="class_o_n___write3dm_buffer_archive-members.html">所有成员列表</a>  </div>
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<div class="title">ON_Write3dmBufferArchive类 参考</div>  </div>
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类 ON_Write3dmBufferArchive 继承关系图:</div>
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  <img src="class_o_n___write3dm_buffer_archive.png" usemap="#ON_5FWrite3dmBufferArchive_map" alt=""/>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
<tr class="memitem:a38538e1d8a1414b9d49f67349380008a"><td class="memItemLeft" align="right" valign="top"><a id="a38538e1d8a1414b9d49f67349380008a"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Write3dmBufferArchive</b> (size_t initial_sizeof_buffer, size_t max_sizeof_buffer, int archive_3dm_version, int archive_opennurbs_version)</td></tr>
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size_t&#160;</td><td class="memItemRight" valign="bottom"><b>SizeOfArchive</b> () const</td></tr>
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size_t&#160;</td><td class="memItemRight" valign="bottom"><b>SizeOfBuffer</b> () const</td></tr>
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const void *&#160;</td><td class="memItemRight" valign="bottom"><b>Buffer</b> () const</td></tr>
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void *&#160;</td><td class="memItemRight" valign="bottom"><b>HarvestBuffer</b> ()</td></tr>
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size_t&#160;</td><td class="memItemRight" valign="bottom"><b>CurrentPosition</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SeekFromCurrentPosition</b> (int)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SeekFromStart</b> (size_t)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>AtEnd</b> () const</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___binary_archive"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___binary_archive')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_BinaryArchive</b> (ON::archive_mode)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BigSeekFromStart</b> (ON__UINT64 offset)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BigSeekForward</b> (ON__UINT64 offset)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BigSeekBackward</b> (ON__UINT64 offset)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadMode</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteMode</b> () const</td></tr>
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ON::endian&#160;</td><td class="memItemRight" valign="bottom"><b>Endian</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadByte</b> (size_t, void *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteByte</b> (size_t, const void *)</td></tr>
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ON__UINT64&#160;</td><td class="memItemRight" valign="bottom"><b>ReadBuffer</b> (ON__UINT64 sizeof_buffer, void *buffer)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EnableCRCCalculation</b> (bool bEnable)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadCompressedBufferSize</b> (size_t *sizeof__outbuffer)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadCompressedBuffer</b> (size_t sizeof__outbuffer, void *outbuffer, int *bFailedCRC)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteCompressedBuffer</b> (size_t sizeof__inbuffer, const void *inbuffer)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadBool</b> (bool *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadChar</b> (size_t, char *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadBigInt</b> (size_t, ON__INT64 *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadBigInt</b> (ON__UINT64 *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadLong</b> (size_t, long *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadLong</b> (unsigned long *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadFloat</b> (size_t, float *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadDouble</b> (size_t, double *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadDouble</b> (double *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadColor</b> (<a class="el" href="class_o_n___color.html">ON_Color</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadPoint</b> (<a class="el" href="class_o_n__2d_point.html">ON_2dPoint</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadPoint</b> (<a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadPoint</b> (<a class="el" href="class_o_n__4d_point.html">ON_4dPoint</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadVector</b> (<a class="el" href="class_o_n__2d_vector.html">ON_2dVector</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadVector</b> (<a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadXform</b> (<a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadPlaneEquation</b> (<a class="el" href="class_o_n___plane_equation.html">ON_PlaneEquation</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadPlane</b> (<a class="el" href="class_o_n___plane.html">ON_Plane</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadLine</b> (<a class="el" href="class_o_n___line.html">ON_Line</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadArc</b> (<a class="el" href="class_o_n___arc.html">ON_Arc</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadCircle</b> (<a class="el" href="class_o_n___circle.html">ON_Circle</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadInterval</b> (<a class="el" href="class_o_n___interval.html">ON_Interval</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadUuid</b> (<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadDisplayMaterialRef</b> (<a class="el" href="class_o_n___display_material_ref.html">ON_DisplayMaterialRef</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadLinetypeSegment</b> (<a class="el" href="class_o_n___linetype_segment.html">ON_LinetypeSegment</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteBigInt</b> (size_t, const ON__INT64 *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteBigInt</b> (ON__UINT64)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteLong</b> (size_t, const long *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteLong</b> (size_t, const unsigned long *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteSize</b> (size_t)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteBigSize</b> (size_t)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteBigTime</b> (time_t)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteFloat</b> (size_t, const float *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteDouble</b> (size_t, const double *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteDouble</b> (double)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteColor</b> (const <a class="el" href="class_o_n___color.html">ON_Color</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WritePoint</b> (const <a class="el" href="class_o_n__2d_point.html">ON_2dPoint</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WritePoint</b> (const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WritePoint</b> (const <a class="el" href="class_o_n__4d_point.html">ON_4dPoint</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteVector</b> (const <a class="el" href="class_o_n__2d_vector.html">ON_2dVector</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteXform</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteLine</b> (const <a class="el" href="class_o_n___line.html">ON_Line</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteDisplayMaterialRef</b> (const <a class="el" href="class_o_n___display_material_ref.html">ON_DisplayMaterialRef</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteArray</b> (int count, const class <a class="el" href="class_o_n___layer.html">ON_Layer</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteArray</b> (int count, const class <a class="el" href="class_o_n___layer.html">ON_Layer</a> *const *)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>ReadObject</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **ppObject)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>ReadObject</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;object)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteObject</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteObject</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EnableSave3dmRenderMeshes</b> (ON_BOOL32=true)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Save3dmRenderMeshes</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EnableSave3dmAnalysisMeshes</b> (ON_BOOL32=true)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Save3dmAnalysisMeshes</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EnableSaveUserData</b> (ON_BOOL32=true)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SaveUserData</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmStartSection</b> (int version, const char *sStartSectionComment)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmStartSection</b> (int *version, <a class="el" href="class_o_n___string.html">ON_String</a> &amp;sStartSectionComment)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmProperties</b> (const <a class="el" href="class_o_n__3dm_properties.html">ON_3dmProperties</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmProperties</b> (<a class="el" href="class_o_n__3dm_properties.html">ON_3dmProperties</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmSettings</b> (const <a class="el" href="class_o_n__3dm_settings.html">ON_3dmSettings</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmSettings</b> (<a class="el" href="class_o_n__3dm_settings.html">ON_3dmSettings</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmBitmapTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmBitmap</b> (const <a class="el" href="class_o_n___bitmap.html">ON_Bitmap</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmBitmapTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmBitmapTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmBitmap</b> (<a class="el" href="class_o_n___bitmap.html">ON_Bitmap</a> **)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmBitmapTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmTextureMappingTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmTextureMapping</b> (const <a class="el" href="class_o_n___texture_mapping.html">ON_TextureMapping</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmTextureMappingTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmTextureMappingTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmTextureMapping</b> (<a class="el" href="class_o_n___texture_mapping.html">ON_TextureMapping</a> **)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmTextureMappingTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmMaterialTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmMaterial</b> (const <a class="el" href="class_o_n___material.html">ON_Material</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmMaterialTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmMaterialTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmMaterial</b> (<a class="el" href="class_o_n___material.html">ON_Material</a> **)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmMaterialTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmLinetypeTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmLinetype</b> (const <a class="el" href="class_o_n___linetype.html">ON_Linetype</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmLinetypeTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmLinetypeTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmLinetype</b> (<a class="el" href="class_o_n___linetype.html">ON_Linetype</a> **)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmLinetypeTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmLayerTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmLayer</b> (const <a class="el" href="class_o_n___layer.html">ON_Layer</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmLayerTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmLayerTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmLayer</b> (<a class="el" href="class_o_n___layer.html">ON_Layer</a> **)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmLayerTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmGroupTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmGroup</b> (const <a class="el" href="class_o_n___group.html">ON_Group</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmGroupTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmGroupTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmGroup</b> (<a class="el" href="class_o_n___group.html">ON_Group</a> **)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmGroupTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmFontTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmFont</b> (const <a class="el" href="class_o_n___font.html">ON_Font</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmFontTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmFontTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmFont</b> (<a class="el" href="class_o_n___font.html">ON_Font</a> **)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmFontTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmDimStyleTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmDimStyle</b> (const <a class="el" href="class_o_n___dim_style.html">ON_DimStyle</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmDimStyleTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmDimStyleTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmDimStyle</b> (<a class="el" href="class_o_n___dim_style.html">ON_DimStyle</a> **)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmDimStyleTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmLightTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmLight</b> (const <a class="el" href="class_o_n___light.html">ON_Light</a> &amp;, const <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmLightTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmLightTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmLight</b> (<a class="el" href="class_o_n___light.html">ON_Light</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmLightTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmHatchPatternTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmHatchPattern</b> (const <a class="el" href="class_o_n___hatch_pattern.html">ON_HatchPattern</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmHatchPatternTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmHatchPatternTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmHatchPattern</b> (<a class="el" href="class_o_n___hatch_pattern.html">ON_HatchPattern</a> **)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmHatchPatternTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmInstanceDefinitionTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmInstanceDefinition</b> (const <a class="el" href="class_o_n___instance_definition.html">ON_InstanceDefinition</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmInstanceDefinitionTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmInstanceDefinitionTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmInstanceDefinition</b> (<a class="el" href="class_o_n___instance_definition.html">ON_InstanceDefinition</a> **)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmInstanceDefinitionTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmObjectTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmObject</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;, const <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmObjectTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmObjectTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmObject</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *, unsigned int=0)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmObjectTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmHistoryRecordTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmHistoryRecord</b> (const class <a class="el" href="class_o_n___history_record.html">ON_HistoryRecord</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmHistoryRecordTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmHistoryRecordTable</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmHistoryRecord</b> (class <a class="el" href="class_o_n___history_record.html">ON_HistoryRecord</a> *&amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmHistoryRecordTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmUserTable</b> (const <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;plugin_id, bool bSavingGoo, int goo_3dm_version, int goo_opennurbs_version)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmUserTable</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmAnonymousUserTableRecord</b> (const <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;plugin_id, int goo_3dm_version, int goo_opennurbs_version, const <a class="el" href="class_o_n__3dm_goo.html">ON_3dmGoo</a> &amp;goo)</td></tr>
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ON_DEPRECATED bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmUserTable</b> (const <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;)</td></tr>
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ON_DEPRECATED bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmAnonymousUserTable</b> (const <a class="el" href="class_o_n__3dm_goo.html">ON_3dmGoo</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmUserTable</b> (<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;plugin_id, bool *bLastSavedAsGoo, int *archive_3dm_version, int *archive_opennurbs_version)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmAnonymousUserTable</b> (int archive_3dm_version, int archive_opennurbs_version, <a class="el" href="class_o_n__3dm_goo.html">ON_3dmGoo</a> &amp;goo)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmUserTable</b> ()</td></tr>
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ON_DEPRECATED bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmUserTable</b> (<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;)</td></tr>
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ON_DEPRECATED bool&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmAnonymousUserTable</b> (<a class="el" href="class_o_n__3dm_goo.html">ON_3dmGoo</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmEndMark</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmEndMark</b> (size_t *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmChunk</b> (unsigned int, int)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmBigChunk</b> (ON__UINT32 typecode, ON__INT64 value)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWrite3dmChunk</b> (unsigned int tcode, int major_version, int minor_version)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWrite3dmChunk</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmGoo</b> (const <a class="el" href="class_o_n__3dm_goo.html">ON_3dmGoo</a> &amp;)</td></tr>
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ON_DEPRECATED bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmChunk</b> (unsigned int *, int *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmBigChunk</b> (unsigned int *, ON__INT64 *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginRead3dmChunk</b> (unsigned int expected_tcode, int *major_version, int *minor_version)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmChunk</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndRead3dmChunk</b> (bool bSupressPartiallyReadChunkWarning)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWriteDictionary</b> (<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> dictionary_id, unsigned int version, const wchar_t *dictionary_name)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWriteDictionary</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginWriteDictionaryEntry</b> (int de_type, const wchar_t *entry_name)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndWriteDictionaryEntry</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>BeginReadDictionary</b> (<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> *dictionary_id, unsigned int *version, <a class="el" href="class_o_n__w_string.html">ON_wString</a> &amp;dictionary_name)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndReadDictionary</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>BeginReadDictionaryEntry</b> (int *de_type, <a class="el" href="class_o_n__w_string.html">ON_wString</a> &amp;entry_name)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EndReadDictionaryEntry</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmGoo</b> (<a class="el" href="class_o_n__3dm_goo.html">ON_3dmGoo</a> &amp;)</td></tr>
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ON_DEPRECATED bool&#160;</td><td class="memItemRight" valign="bottom"><b>PeekAt3dmChunkType</b> (unsigned int *, int *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>PeekAt3dmBigChunkType</b> (ON__UINT32 *typecode, ON__INT64 *big_value)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Seek3dmChunkFromStart</b> (unsigned int)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Seek3dmChunkFromCurrentPosition</b> (unsigned int)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Write3dmChunkVersion</b> (int, int)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Read3dmChunkVersion</b> (int *, int *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteObjectUserData</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;object)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadObjectUserData</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;object)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Archive3dmVersion</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>ArchiveOpenNURBSVersion</b> () const</td></tr>
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size_t&#160;</td><td class="memItemRight" valign="bottom"><b>ArchiveStartOffset</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetCurrentChunk</b> (<a class="el" href="struct_o_n__3_d_m___c_h_u_n_k.html">ON_3DM_CHUNK</a> &amp;chunk) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetCurrentChunk</b> (<a class="el" href="struct_o_n__3_d_m___b_i_g___c_h_u_n_k.html">ON_3DM_BIG_CHUNK</a> &amp;big_chunk) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>FindTableInDamagedArchive</b> (unsigned int tcode_table, unsigned int tcode_record, <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> class_uuid, int min_length_data)</td></tr>
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unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>Dump3dmChunk</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> &amp;text_log, int recursion_depth=0)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_TCODE_RH_POINT</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_TCODE_MESH_OBJECT</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_TCODE_LEGACY_CRV</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_TCODE_LEGACY_FAC</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_TCODE_LEGACY_SHL</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_TCODE_RHINOIO_OBJECT_NURBS_CURVE</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_TCODE_RHINOIO_OBJECT_NURBS_SURFACE</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_TCODE_RHINOIO_OBJECT_BREP</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_TCODE_ANNOTATION</b> (unsigned int, <a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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size_t&#160;</td><td class="memItemRight" valign="bottom"><b>SizeofChunkLength</b> () const</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-methods"></a>
Protected 成员函数</h2></td></tr>
<tr class="memitem:adb74782afd61cb4023f8f2c778b8d29e"><td class="memItemLeft" align="right" valign="top"><a id="adb74782afd61cb4023f8f2c778b8d29e"></a>
size_t&#160;</td><td class="memItemRight" valign="bottom"><b>Read</b> (size_t, void *)</td></tr>
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size_t&#160;</td><td class="memItemRight" valign="bottom"><b>Write</b> (size_t, const void *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Flush</b> ()</td></tr>
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<tr class="inherit_header pro_methods_class_o_n___binary_archive"><td colspan="2" onclick="javascript:toggleInherit('pro_methods_class_o_n___binary_archive')"><img src="closed.png" alt="-"/>&#160;Protected 成员函数 继承自 <a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a></td></tr>
<tr class="memitem:af4d93c13a97da467272ff7af21da4780 inherit pro_methods_class_o_n___binary_archive"><td class="memItemLeft" align="right" valign="top"><a id="af4d93c13a97da467272ff7af21da4780"></a>
virtual int&#160;</td><td class="memItemRight" valign="bottom"><b>LoadUserDataApplication</b> (<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> application_id)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetArchive3dmVersion</b> (int)</td></tr>
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unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>ErrorMessageMask</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>MaskReadError</b> (ON__UINT64 sizeof_request, ON__UINT64 sizeof_read) const</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-methods"></a>
Private 成员函数</h2></td></tr>
<tr class="memitem:aaf828950d6d4418e1e0f2f3fc6cdf2db"><td class="memItemLeft" align="right" valign="top"><a id="aaf828950d6d4418e1e0f2f3fc6cdf2db"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>AllocBuffer</b> (size_t)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Write3dmBufferArchive</b> (const <a class="el" href="class_o_n___write3dm_buffer_archive.html">ON_Write3dmBufferArchive</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___write3dm_buffer_archive.html">ON_Write3dmBufferArchive</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___write3dm_buffer_archive.html">ON_Write3dmBufferArchive</a> &amp;)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-attribs"></a>
Private 属性</h2></td></tr>
<tr class="memitem:a927e503e5d239dac68d06ceb8a4cc4db"><td class="memItemLeft" align="right" valign="top"><a id="a927e503e5d239dac68d06ceb8a4cc4db"></a>
void *&#160;</td><td class="memItemRight" valign="bottom"><b>m_p</b></td></tr>
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unsigned char *&#160;</td><td class="memItemRight" valign="bottom"><b>m_buffer</b></td></tr>
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size_t&#160;</td><td class="memItemRight" valign="bottom"><b>m_sizeof_buffer</b></td></tr>
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const size_t&#160;</td><td class="memItemRight" valign="bottom"><b>m_max_sizeof_buffer</b></td></tr>
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size_t&#160;</td><td class="memItemRight" valign="bottom"><b>m_sizeof_archive</b></td></tr>
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size_t&#160;</td><td class="memItemRight" valign="bottom"><b>m_buffer_position</b></td></tr>
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ON__INT_PTR&#160;</td><td class="memItemRight" valign="bottom"><b>m_reserved1</b></td></tr>
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ON__INT_PTR&#160;</td><td class="memItemRight" valign="bottom"><b>m_reserved2</b></td></tr>
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ON__INT_PTR&#160;</td><td class="memItemRight" valign="bottom"><b>m_reserved3</b></td></tr>
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ON__INT_PTR&#160;</td><td class="memItemRight" valign="bottom"><b>m_reserved4</b></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
额外继承的成员函数</h2></td></tr>
<tr class="inherit_header pub_types_class_o_n___binary_archive"><td colspan="2" onclick="javascript:toggleInherit('pub_types_class_o_n___binary_archive')"><img src="closed.png" alt="-"/>&#160;Public 类型 继承自 <a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a></td></tr>
<tr class="memitem:afe2498eb7d210cb3bb168b69c1f78630 inherit pub_types_class_o_n___binary_archive"><td class="memItemLeft" align="right" valign="top"><a id="afe2498eb7d210cb3bb168b69c1f78630"></a>enum &#160;</td><td class="memItemRight" valign="bottom"><b>table_type</b> { <br />
&#160;&#160;<b>no_active_table</b> = 0
, <b>properties_table</b>
, <b>settings_table</b>
, <b>bitmap_table</b>
, <br />
&#160;&#160;<b>texture_mapping_table</b>
, <b>material_table</b>
, <b>linetype_table</b>
, <b>layer_table</b>
, <br />
&#160;&#160;<b>light_table</b>
, <b>object_table</b>
, <b>group_table</b>
, <b>font_table</b>
, <br />
&#160;&#160;<b>dimstyle_table</b>
, <b>hatchpattern_table</b>
, <b>instance_definition_table</b>
, <b>historyrecord_table</b>
, <br />
&#160;&#160;<b>user_table</b>
<br />
 }</td></tr>
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<tr class="inherit_header pub_static_methods_class_o_n___binary_archive"><td colspan="2" onclick="javascript:toggleInherit('pub_static_methods_class_o_n___binary_archive')"><img src="closed.png" alt="-"/>&#160;静态 Public 成员函数 继承自 <a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a></td></tr>
<tr class="memitem:abce426f35a07d9e21a020794d0caf2f2 inherit pub_static_methods_class_o_n___binary_archive"><td class="memItemLeft" align="right" valign="top"><a id="abce426f35a07d9e21a020794d0caf2f2"></a>
static bool&#160;</td><td class="memItemRight" valign="bottom"><b>ToggleByteOrder</b> (int, int, const void *, void *)</td></tr>
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static const char *&#160;</td><td class="memItemRight" valign="bottom"><b>TypecodeName</b> (unsigned int tcode)</td></tr>
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static char *&#160;</td><td class="memItemRight" valign="bottom"><b>ON_TypecodeParse</b> (unsigned int tcode, char *typecode_name, size_t max_length)</td></tr>
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static int&#160;</td><td class="memItemRight" valign="bottom"><b>CurrentArchiveVersion</b> ()</td></tr>
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</table>
<hr/>该类的文档由以下文件生成:<ul>
<li>surface/include/pcl/surface/3rdparty/opennurbs/<a class="el" href="opennurbs__archive_8h_source.html">opennurbs_archive.h</a></li>
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